Welcome back! Today I wanted to show off some of our initial concept art for buster, or as we call it, the LemonBuster. Image 3. Design #2 Sketch Image 4. Design #2 Schematic Image 5. Design #2 Color Test And that's going to be it for this week. I'll probably do a midweek update explaining the LemonBuster design in more detail but I am behind on some features so I will talk about them later. Thanks for your support! As always comment below any questions or suggestions!
-Francisco
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Hey guys, still not big updates but didn't want to leave you guys hanging, so I've uploaded a video of the tutorial for the alpha. Enjoy! Still working on polish, but didn't want to leave you guys hanging so how about a behind the scenes look at the storyboard for our trailer. If you don't want it spoiled... don't look below! New StuffStoryboard is in divided in 6 pages. These were made by me in an afternoon so pardon my chicken scratches. :P In ProgressWe're about a third of the way in what we want to polish. Next up is battle transitions. Right now, when you enter and exit a battle there is hard cut which is disorienting as you can imagine, we are working on making this change a little less so.
And that's it for this week. Let us know if you have any questions! -Francisco Short update, big news! New StuffLast week we mentioned that we were demo'ing to certain people for a potential partnership. Well, I'm happy to announce that the talented duo known as Hyper Potions will be partnering with us to make awesome original music for CYCOM! If you haven't heard of them, you're seriously missing out. They make really catchy remixes of classic games along with a few of original compositions. Most recently, SEGA hired them to make the music for the Sonic Mania opening animation! So make sure to check them out! My personal favorite is the remix of Littleroot Town from Pokemon Saphire/Ruby. In ProgressWe're currently working hard on polish to get out tech demo copies to both fans and potential publishers. Like I said last week, this is probably what we'll be working on for a while so the weekly updates are probably going to be short.
And that's a wrap! Excited to welcome Hyper Potions! See you next week! -Francisco |
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