Update time! This week and the coming weeks is going to be hard to give a satisfying update since we're working on polish. New StuffLast week we did our first demo with a group of people with no attachment to us or the company for possible collaboration on the artistic side of things. We are proud to day that they thoroughly enjoyed it and have verbally agreed to work with us! Of course, nothing is set in stone until the contracts are signed, so I will withhold information on who this group is until everything is in order. Other than that boss basics is done, so really not too much exciting things. Like I said, working on the details. While that's pretty much it with me, our new developer, Seth, has been hard at work on our melee enemy, RobotEmok: It's still got a bit more to go but this character will eventually teach the player about punches and cracked panels. With this enemy we've shown a little of all the enemies we are currently working on! Hopefully they'll be done soon and we'll have our World 1 Demo out soon. Community FeedbackNo important feedback posted recently. Make sure to leave a comment if you have any questions or suggestions! In ProgressWorking on Narration for the tutorial next. We think its pretty important since we want to start sending out demo copies and it would reduce moments of confusion as for the rest of the team...
Next StepsAfter narration I'll be working on a few back-end things and then doing some updates on the WeaponUI. Like I said, updates are probably going to be short in the coming weeks.
Thanks for all your support! Let us know any comments or suggestions you have. Later, Francisco
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